The emulation lag (NES or SNES) did not bother me when playing on the CRT. Perhaps my monitor introduced more lag when receiving the SNES-emulated signal? Or did it add equal amounts of lag to NES and SNES, making me feel the emulation lag difference? 🙂 Well, I guess I’ll just start looking for a new, better display to hook the OSSC to.
I didn’t really know what to expect when hooking up the OSSC for the first time, so perhaps I was more disappointed than surprised when the lag wasn’t noticably reduced.
Unfortunately I could not switch Super Mario World to run on 240p. The procedure given in retrorbg.com worked when I tried it on Super Metroid and Link to the Past, but not on SMW.