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You know for the longest time I thought this was a bug until a couple of months ago it struck me. It should probably look that way as 480p x2 gives 480 scanlines correct? In 1x mode it would only be able to give 240 scanlines. But when 480p is doubled you can actually have each scanline take up half of a line doubled pixel, yea? Which is what it seems to do on 240p sources when they are line multiplied. Anyway, I tried 480p x2 using scanlines from the Garo for component and slg3000 for Dreamcast VGA and I don’t feel those look authentic anymore. The scanlines feel too fat like they do in 480i.