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Reply To: Faint "crackling" sounds?

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#15477

marqs
Participant

Unfortunately NES & SNES 240p signals are prone generating stability/audio issues after digitization due to their inherent sync jitter. Have you tried another console to narrow down the issue? You could also try Battletoads which has optimized vblank code (on game stages) not inhibiting the jitter. I’ll be soon testing an idea that could eliminate the problem, but it involves modifying the console itself (since that’s root cause of the issue).