Also, is there any expectation that the 256×240 optimal sampling mode should work for PS1? I tested a bit with SOTN and couldn’t get a clean image despite playing around with the Sync LPF and Sampling Phase settings. From what I’ve read, the PS1 in 256×240 mode has the same dot clock and other characteristics as an NES or SNES, but maybe I’m missing something. I’m not unhappy with the generic 4:3 setting. Looks terrific.