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Reply To: SNES De-blur

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#8270

paulb_nl
Participant

Ok thanks. I have updated the page with a faster multiplication version just in case if division would be too slow for normal linedouble or generic linetriple mode.

a = (PrevData - Data) * lpf_values[lpfv];
b = PrevData * 100;
originalData = ((b - a) * 656) >> 16; // (b - a) / 100