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Display issue with AV Famicom

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This topic contains 5 replies, has 2 voices, and was last updated by  Spbmlb10 2 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #20001

    Spbmlb10
    Participant

    Good afternoon all, I am just wondering if anyone has seen a display issue like this one and is there anything that can be done to fix it?

    My MD,SNES,WII,PS2,N64 all working fine just having issues with the Famicom.

    AV Famicom has the RGB mod from Tim and using a Gamecube Scart cable. Also has the Component mod out but doing the exact same on component.

    Here is the link,
    Video Here

    #20014

    marqs
    Participant
    #20156

    Spbmlb10
    Participant

    Thanks for the info, I actually tried the search function but wasn’t exactly sure what I was searching for. Do you know when these boards will be available?

    #20186

    marqs
    Participant

    The design is more or less done (see here) but it’ll take a while for pre-assembled and pre-programmed boards.

    BTW, as you seem to have an Everdrive according to the video, you can confirm whether the issue is caused by the jitter by trying Battletoads which has periodic sync on game stages.

    #20349

    Spbmlb10
    Participant

    I’ll test it today and report back. Thanks

    #20352

    Spbmlb10
    Participant

    When playing the battle toads levels the sync is fine only during the cut scenes and intro is it actually having issues. So does his mean I would need one of these boards when finalised?

Viewing 6 posts - 1 through 6 (of 6 total)

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