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Gamecube messed up colours for gameboy player and zelda collector's edition

Home Forums RetroTink 2x Gamecube messed up colours for gameboy player and zelda collector's edition

This topic contains 3 replies, has 3 voices, and was last updated by  dr_jim 1 week, 3 days ago.

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #25513

    dr_jim
    Participant

    when i try to boot the game boy player or zelda collector’s edition on my pal gamecube the retrotink really overtakes with green and messes up the colours? anybody know why this is occurring doesn’t help on a normal gamecube game?

    video
    https://drive.google.com/file/d/1EneLyPiOXkb1WOtAGLbUL6VnAY09dJq3/view?usp=sharing

    photo (on a CRT monitor)
    https://drive.google.com/file/d/14zCUICl-vmZI9ZL9dEZXWzN-mkjtJGNe/view?usp=sharing

    #25514

    nmalinoski
    Participant

    Can your TV tell you what video mode it’s receiving when the screen messes up like that? Have you tried cycling through the different processing modes?

    Also, the single yellow video connector is composite, not component; component would be the GBR input on the other side of the S-Video connector.

    #25515

    James-F
    Participant

    PAL at 60Hz is not supported.

    #25522

    dr_jim
    Participant

    I found a fix for the colour issue, by booting the Gameboy interface software into Swiss then setting the video output as pal it fix the colour issue’s

Viewing 4 posts - 1 through 4 (of 4 total)

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