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Mode Zoom for Overscan

Home Forums OSSC OSSC – Feature Requests Mode Zoom for Overscan

This topic contains 3 replies, has 3 voices, and was last updated by  marqs 1 week, 5 days ago.

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  • #16757

    Wolfies97
    Participant

    Hello
    Thanks for support OSSC
    I suggest :
    A function “Mode Zoom” for games not overscan(Amiga, Atari ST,..), also for play the game fullscreen
    (I guess is on Framemeister )
    It’s possible ?
    Tanks

    #16760

    nmalinoski
    Participant

    If I’m understanding your problem correctly (and you or someone else can correct me if I’m wrong), the games you’re playing purposefully don’t use the full video frame for visuals because they assume you’re playing on a CRT and that the edges will get cut off due to overscan.

    Unfortunately, the OSSC is a line doubler, not a scaler. This means that, unlike the Framemeister, the OSSC cannot crop or stretch the image to arbitrary sizes and shapes. You will need to use an external video processor, or rely on your television’s zooming capabilities (if any) to stretch the image to eliminate or reduce overscan. Alternatively, there’s always the Framemeister.

    #16778

    Wolfies97
    Participant

    Thanks for reponse
    Sorry for my bad english

    yes, i want remove borders, on games doesn’t use full screen

    For exemple (line red limite border)

    Maupiti Atari ST

    My solution, I use Horizontal/Vertical active length settings. Not perfect

    Maupiti 2 ST

    • This reply was modified 2 weeks, 5 days ago by  Wolfies97.
    • This reply was modified 2 weeks, 5 days ago by  Wolfies97.
    • This reply was modified 2 weeks, 5 days ago by  Wolfies97.
    • This reply was modified 2 weeks, 5 days ago by  Wolfies97.
    #17059

    marqs
    Participant

    You can use adv. timing to reduce H/V active area which should make most PC monitors “zoom” the image.

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