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Sega 3D Games

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This topic contains 1 reply, has 2 voices, and was last updated by  LazyEpic 3 months ago.

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  • #12500

    gruntbuggly
    Participant

    Sega’s 3D glasses contained two LCD shutters, on for each eye. While the CRT was drawing the odd scanlines one shutter would be closed and while the even scanlines were being drawn the other shutter would be closed.

    Today there are TVs that support digital 3D signals from Blu-Ray players. Could the OSSC output a digital 3D signal when playing Sega 3D games?

    #12546

    LazyEpic
    Participant

    For passive 3D (most TVs) it would have to draw one frame on half the screen first then the other frame on the rest of the screen, would only be the vertical mode 3D and frame rate would be half but technically might be possible. Not sure how the timings would interact to though, but if you managed to get the signal to be accepted the TV then does the heavy lifting of “making it 3D”.

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