Menu

Sticky – Requested features

Home Forums OSSC OSSC – Feature Requests Sticky – Requested features

This topic contains 4 replies, has 3 voices, and was last updated by  BuckoA51 9 months, 3 weeks ago.

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #7436

    BuckoA51
    Keymaster

    The following requested features are being implemented in a future firmware:-

    YPbPr support for SCART and VGA (target: 0.70)
    Dedicated buttons for each input mode (target: 0.70)
    New menu structure (target: 0.70)
    Fix scanline idx and load of some settings (target: 0.70)
    Option to reset settings to defaults (target: 0.70)
    Extra remote shortcuts (target: 0.70)
    New options: ALC, Vsync threshold (target: 0.70)
    Reset line counters when changing input to avoid false detection (target: 0.70)
    Interlace passthrough (target: 0.71)
    480p/576p lineX2 (target: 0.71)
    Alternating scanlines (target: 0.71)
    Profiles (target: 0.7X)
    Advanced timing tweaker – position, samplerate etc. adjusments (target: 0.7X)
    New and more compatible SD card controller (target: 0.7X)
    R/G/B gain and offset control (target: 0.7X)

    Other feature requests – These features are being considered, but there’s no current target for implementing them.

    240p/288p lineX4
    Overlay mask brightness control
    Scale2x/Super Eagle style graphics filters (requires new memory structure)
    De-dither filter for composite style faux transparencies (requires new memory structure)
    480p -> 2x240p (duplicate every other line to bypass interpolation for e.g. GC GB player)

    • This topic was modified 9 months, 3 weeks ago by  BuckoA51.
    #7464

    afangus
    Participant

    Hi Bucko
    Thanks for this forum, hope we’ll have soon the hands on the OSSC ^^

    #7466

    BuckoA51
    Keymaster

    Yep, me too 🙂

    #7487

    Guspaz
    Participant

    480p -> 2x240p (duplicate every other line to bypass interpolation for e.g. GC GB player)

    I can see how this feature could be useful, but I’m not sure it’s useful for the GameCube GameBoy player, since that can do native 240p output without interpolation via either Swiss or GBI.

    EDIT: Yikes, that blockquote is enormous. But I didn’t specify any size for it…

    • This reply was modified 9 months, 3 weeks ago by  Guspaz.
    #7491

    BuckoA51
    Keymaster

    Hmm you’re right that’s huge! I’ll see if I can find where in the style sheet it’s doing that.

    Edit – Found and fixed.

    • This reply was modified 9 months, 3 weeks ago by  BuckoA51.
Viewing 5 posts - 1 through 5 (of 5 total)

You must be logged in to reply to this topic.