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PugHoofGaming

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  • in reply to: SNES – Noisy Video #26197

    PugHoofGaming
    Participant

    Sorry to revive an old thread – I’m getting the exact same issue with my 1Chip Super Famicom through both Framemeister and OSSC.

    Would there be any benefit attaching a ferrite clip on to the SCART/power cables on the SFC? Or maybe even trying a power conditioner?

    in reply to: Passthrough possible? #26138

    PugHoofGaming
    Participant

    I don’t know your exact setup, but I use this SCART distribution box, which accepts one input and sends it out to up to four output devices.

    I got one from the linked retailer and its of excellent quality. I run it to my Framemeister, CRT and OSSC all at the same time with no signs of signal loss.

    in reply to: 1-Chip SFC – Bypass installed, not working right #26120

    PugHoofGaming
    Participant

    Don’t worry, I figured out the problem – I hadn’t wired the CS pad to anything. After soldering it to the pin 151 on the S-CPUN (via the hole below R9 on the underside of the board), and testing it works, I installed the dejitter board (connecting pin 151 to CSYNC_i on the dejitter, and the CS pad to CSYNC_o).

    Everything seems to be OK now – Hopefully that helps anyone else who makes a similar mistake!

    in reply to: Optimised settings for DC 3rd Strike #26110

    PugHoofGaming
    Participant

    I just did a quick Google to see what resolution Third Strike runs at, and it looks like you can force different modes by holding a few buttons. Haven’t tried it myself but here’s what it says:

    De-interlaced – After loading the GD-ROM keep pressing the Start button + L button until the Capcom logo appears on the screen.
    240p mode with scanlines – After loading the GD-ROM keep pressing the Start button + Y button until the Capcom logo appears on the screen.
    Normal screen – After loading the GD-ROM keep pressing the Start button + X button until the Capcom logo appears on the screen.
    240p mode for scanlines (flawless) – Hold the Start button + L button until the Capcom logo appears on the screen.
    240p mode for scanlines + anti-flicker/sprite filter – Hold the Start button + Y button until the Capcom logo appears on the screen.
    480i screen, no scanlines + anti-flicker/sprite filter – Normal Bootup

    Might be worth trying these with your profiles?

    in reply to: SNES Shadow-like Ghosting / Trailing #26092

    PugHoofGaming
    Participant

    I replaced my C11 yesterday (alongside the three resistor brightness fix), and it was far easier than I expected. Despite the components being very small, it’s relatively easy to remove the existing C11 by overflowing solder and heating it up. It’s definitely recommended for 1chip systems, especially is it only takes a few minutes to do, and the component is so cheap.

    in reply to: Using OSSC with Framemeister #22619

    PugHoofGaming
    Participant

    Yeah, that’s the plan.

    I had a crack at it this morning, so I’ve got a Wii outputting at 960p to the Framemeister (2xLine mode). The Wii is set to 480p, widescreen.

    I’ve taken the default Framemeister profile, tweaking the sharpness, using Picture processing mode and Smart x1 mode. So far, it looks pretty good.

    However, I wonder if there are any other Framemeister settings I’ve missed, that someone would recommend?

    in reply to: Using OSSC with Framemeister #22616

    PugHoofGaming
    Participant

    Sorry, should have been a little more detailed!

    So, I’ve seen a few people use both for 480p sources, using the OSSC in 2xLine mode (for 960p) and then feeding that through to the Framemeister to resolve that into a 1080p output.

    Also, feeding it through the Framemeister would also give me a little control more over zooming/scaling.

    Basically, I’m trying to experiment and see what the best approach to capturing footage (currently using a HD60S, but I understand the Elgato Cam Link gives better results?)

Viewing 7 posts - 1 through 7 (of 7 total)